

There isn't a single person I know who would be hypothetically interested in Google Stadia. Mat Piscatella November 18, 2019īut back to the platform itself. a large portion of the people that play F2P games not only don't want to pay $60 for premium games, they also have no interest in those games to begin with. If you plan on using it with a laptop or phone, no matter how high-end your setup, you need to use the USB-C cable. The only way a Stadia controller can be used wirelessly is through a Chromecast for TV play.

One of the most powerful and wealthy corporations in the world has managed to put together a controller that lacks a bluetooth function, at least for now.

The upshot is that Stadia controller cannot connect wirelessly to a phone, tablet, or PC. USG also had a solid debate over the Google Stadia controller in Slack last week (don't worry, it wasn't as brutal as the Final Fantasy 15 firestorm).
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Issues popped up streaming both 1080p and 4K for review purposes, with Tomb Raider freezing solid, Just Dance 2020 crashing to the home screen, and Destiny 2 turning into a PowerPoint presentation. Stadia lives or dies on its connection, being a streaming platform and all by nature. Mike's review does an excellent job of breaking down the hardware setup for Stadia, which isn't smooth sailing by anyone's standards. "Google Stadia is simply not ready for launch," was the first sentence I read, and that was enough for me to wince. I opened up Mike Williams' review of Google Stadia ahead of embargo to read it over earlier today. You'd sort of hope that a mega corporation like Google would have its shit together for a venture into the gaming market, but this does not seem to be the case Everything you get in the Stadia box.
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What's more, features like Android compatibility and family sharing won't actually be available until an unspecified time in 2020. Last week, with less than seven days to go until launch, we heard that Google Stadia would be missing some features at launch. It's a platform that I feel is forever destined to be caught in the middle of two markets: not "cutting edge" enough for the more hardcore audience, but too complicated for the casual audience. Fast forward five months, and I still don't know who it's for. When Google Stadia was revealed, I didn't know who it was for. See more articles like this in our Starting Screen archive. Starting Screen is our weekly column featuring news, commentary, and music to help you get over your case of the Mondays.
